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Greenfield Primary School

Imagine, Believe, Succeed

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Some examples from our coding sessions using scratch from Year 3 to 6
 
 

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Our students discovered the retro Pong game and coded their own versions. This example is from Meg our coding challenge winner!

Use the mouse and arrow keys to play.

 
Harry & Owen coded this game after learning about loops and 4 quadrant X,Y co-ordinates.
 

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 Use the space-bar to hit the target.

 

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Over the half term I'll be uploading some examples from our coding sessions using scratch from Year 3 to 6 - check back soon!
 
Years 5 and 6 were shown the above example and asked to create an App to practice random times tables.
 

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  Years 3 and 4 were shown the above code as examples of how to create sprites that move, then challenged to code 
an animation linked to their Space topic.

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